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Design Technology & Engineering Resources

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Create, Experiment, Build, Question and Learn. I am a specialist Product and Graphic Design Teacher, specialising in the Iterative process of designing, prototyping and evaluating. With a particular focus on entrepreneurship and making, rooted in real-world contexts and challenges. My mission is to plan and deliver creative, fun and engaging lessons for KS3, 4 and 5, ages 11-18.

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Create, Experiment, Build, Question and Learn. I am a specialist Product and Graphic Design Teacher, specialising in the Iterative process of designing, prototyping and evaluating. With a particular focus on entrepreneurship and making, rooted in real-world contexts and challenges. My mission is to plan and deliver creative, fun and engaging lessons for KS3, 4 and 5, ages 11-18.
Market Sectors and Segments Theory
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Market Sectors and Segments Theory

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Lesson includes objectives, keywords, engaging activities, videos and current real-world examples that students can relate to. Lessons culminate in a task where students consolidate and apply the key theory that they have learnt so that they are prepared for any IB assessments. ↠ Projects work in Powerpoint or Google Slides. This file may be zipped. Once downloaded right-click the file and select ‘extract all’ to open. ↞ ✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries. ♥ After using this product please leave a rating and comment. ♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback.
Planned Perceived Obsolescence Theory
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Planned Perceived Obsolescence Theory

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Lesson includes objectives, keywords, engaging activities, videos and current real-world examples that students can relate to. Lessons culminate in a task where students consolidate and apply the key theory that they have learnt so that they are prepared for any IB DP assessments. ↠ Projects work in Powerpoint or Google Slides. This file may be zipped. Once downloaded right-click the file and select ‘extract all’ to open. ↞ ✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries. ♥ After using this product please leave a rating and comment. ♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback.
Product Lifecycle Analysis Theory
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Product Lifecycle Analysis Theory

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Lesson includes objectives, keywords, engaging activities, videos and current real-world examples that students can relate to. Lessons culminate in a task where students consolidate and apply the key theory that they have learnt so that they are prepared for any IB DP assessments. ↠ Projects work in Powerpoint or Google Slides. This file may be zipped. Once downloaded right-click the file and select ‘extract all’ to open. ↞ ✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries. ♥ After using this product please leave a rating and comment. ♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback.
Stakeholders for Innovation Theory
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Stakeholders for Innovation Theory

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Lesson includes objectives, keywords, engaging activities, videos and current real-world examples that students can relate to. Lessons culminate in a task where students consolidate and apply the key theory that they have learnt so that they are prepared for any IB DP assessments. ↠ Projects work in Powerpoint or Google Slides. This file may be zipped. Once downloaded right-click the file and select ‘extract all’ to open. ↞ ✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries. ♥ After using this product please leave a rating and comment. ♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback.
Market Competition Theory
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Market Competition Theory

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Lesson includes objectives, keywords, engaging activities, videos and current real-world examples that students can relate to. Lessons culminate in a task where students consolidate and apply the key theory that they have learnt so that they are prepared for any IB assessments. ↠ Projects work in Powerpoint or Google Slides. This file may be zipped. Once downloaded right-click the file and select ‘extract all’ to open. ↞ ✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries. ♥ After using this product please leave a rating and comment. ♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback.
Market Analysis Theory
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Market Analysis Theory

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Lesson includes objectives, keywords, engaging activities, videos and current real-world examples that students can relate to. Lessons culminate in a task where students consolidate and apply the key theory that they have learnt so that they are prepared for any IB assessments. ↠ Projects work in Powerpoint or Google Slides. This file may be zipped. Once downloaded right-click the file and select ‘extract all’ to open. ↞ ✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries. ♥ After using this product please leave a rating and comment. ♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback.
Packaging and Brand Identity Theory
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Packaging and Brand Identity Theory

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Lesson includes objectives, keywords, engaging activities, videos and current real-world examples that students can relate to. Lessons culminate in a task where students consolidate and apply the key theory that they have learnt so that they are prepared for any IB assessments. ↠ Projects work in Powerpoint or Google Slides. This file may be zipped. Once downloaded right-click the file and select ‘extract all’ to open. ↞ ✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries. ♥ After using this product please leave a rating and comment. ♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback.
Branding Brand Loyalty Theory
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Branding Brand Loyalty Theory

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Lesson includes objectives, keywords, engaging activities, videos and current real-world examples that students can relate to. Lessons culminate in a task where students consolidate and apply the key theory that they have learnt so that they are prepared for any IB assessments. ↠ Projects work in Powerpoint or Google Slides. This file may be zipped. Once downloaded right-click the file and select ‘extract all’ to open. ↞ ✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries. ♥ After using this product please leave a rating and comment. ♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback.
Educational Game Design Scratch Unit
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Educational Game Design Scratch Unit

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This unit acts as fun and engaging introduction into coding, with** students using the Scratch language to create their own interactive educational game for primary year students. There is an accompanying portfolio for students to complete where they investigate, design then test/evaluate their programs. Statement of Enquiry: Scientific logic and systems can be used to create innovative and functional products. Unit covers: ♦ Introduction to coding: How does a computer understand instructions? ♦ Introduction into: storage - process - output: How can we create interactions? ♦ Debugging: How can we find and fix errors in code? ♦ Creating Sprites and backgrounds: How can we size and move things on screens? ♦ Program analysis: Why look at the work of others? ♦ Generating and evaluating design ideas: ♦ Loops: How can I simplify my code? ♦ What/if statements: How can code make it’s own decisions? ♦ Variables: How can we use storage to make our programs more interactive? ♦ Feedback: How do we measure the success of our program? Included are: Slide presentations for each lesson. Editable student portfolio. Additional lesson resources. Scratch how-to cards. Links to an online coding course. Student outcomes and examples. If you enjoyed this project/scheme of work please leave a review and visit my shop where there is a range of creative and engaging design and engineering projects. – ↠ Projects work in Powerpoint or Google slides. This file may be zipped. Once downloaded right-click the file and select ‘extract all’ to open. ↞ ✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries. ✎ ♥ After using this product please leave a rating and comment. ♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback.
Smart Toothbrush Product Design Unit
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Smart Toothbrush Product Design Unit

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Pupils love being creative with this project which covers the entire design process of designing a physical smart toothbrush and an accompanying app, with the aim of encouraging and maintaining a healthy lifestyle. The project does not include any coding, rather it is focused on the design process, critical thinking and communicating ideas, culminating in a physical prototype and a clickable digital prototype of an app. SOI: Scientific and technical innovation can be made by connecting physical and digital products. Lessons are differentiated with strong cross-curricular (literacy) links that align with the international IB curriculum. The project requires very few resources and any apps used are free and cloud-based. The project can be adapted for different physical and/or digital learning spaces. Included is a digital portfolio which follows the four assessment objectives of the IB Design curriculum. The portfolio can be delivered digitally, printed or used as a guide. Student/teacher examples are also included. Lessons include: ♦ Ergonomics and Anthropometrics theory. ♦ Internet of Things theory. ♦ Understanding and writing a design brief. ♦ Writing a design specification for a particular user and client. ♦ User-centered design and user research methods. ♦ Ideation strategies. ♦ Sketching techniques: isometric, orthographic. ♦ Prototyping in foam, card or 3D printing (depending on learning space). ♦ UX design and wireframing an app. ♦ UI design and prototyping a clickable prototype of an app (Figma).
Phone Stand Design Unit
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Phone Stand Design Unit

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Statement of Enquiry: Designers find opportunities from markets and trends to influence the form and function of successful products. In this outstanding, creative scheme of work, students are given a brief to design a phone stand that benefits a particular user, retailer (client) and charity. Students research peoples interests (surveys, user persona) and apply this research to influence and justify the form and function of their own product. They make and evaluate various prototypes of their product whilst evidencing the design process throughout. Lessons include: The brief: what are we designing and who for? User research: How do we design with and not for users? Product analysis: How can we really understand a product? Summarising our research: Writing a design specification. Sketching: How do designers generate ideas? CAD (Sketchup): How can we prototype without the use of materials? Paper prototyping: What form will our product take? Card prototyping: Why make something more than once? Plastics theory: Are plastics fantastic? Laser cutting (optional): How can automation help with manufacturing? User testing: Why and how do we test products? Client evaluation: How will we market and sell our product? Project applies a practical understanding of factual, conceptual and debatable questions. The scheme is a full term (12 - 20 week) project though could be condensed or even further extended if necessary. Students can work within the full digital project portfolio provided or in sketchbooks. CAD work can be completed using Sketchup (free, cloud-based program). Laser cutting is optional as product can be prototyped by hand using digital or physical processes. Student and teacher examples included. This unit/project is designed for a term (12-14 weeks) though can be extended or condensed by modifying the design process and portfolio accordingly. If you enjoyed this project/scheme of work. Please visit my shop where there are a range of creative and engaging design and engineering projects. ↠This file may be zipped. Once downloaded right click the file and select ‘extract all’ to open. ↞ ✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries. ✎ ♥ After using this product please leave a rating and comment. ♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback. © DesignandEngineering
Graphic Design Typography Unit
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Graphic Design Typography Unit

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Statement of Enquiry: Designers adapt forms to communicate with and engage different audiences. In this outstanding, creative scheme of work, students are given different graphic design briefs for different clients. The scheme is a great, broad introduction to different aspects of graphic design. Briefs include: Poster using personified typography that encourages a healthy lifestyle. Logo and campaign. Book using personified typography to teach children the alphabet. Cereal packaging for adults and children (with summative portfolio). Lessons include: Introduction to graphic design. Personification and anthropomorphism. Typography. Personifying typography. Design briefs (poster and book). Logo and campaign. Summative mini project and portfolio (cereal packaging). With practical, written and theory work closely related to the IB philosophy and 4 Design objective strands. Project applies a practical understanding of factual, conceptual and debatable questions. The scheme is a full term (12 - 20 week) project though could be condensed or even further extended if necessary. Students can work within the full digital project portfolio provided or in sketchbooks. Graphic work can be completed on paper and/or on Canva (free, cloud-based program). Student and teacher examples included. This unit/project is designed for a term (12-14 weeks) though can be extended or condensed by modifying the design process and portfolio accordingly. If you enjoyed this project/scheme of work. Please visit my shop where there are a range of creative and engaging design and engineering projects. ↠This file may be zipped. Once downloaded right click the file and select ‘extract all’ to open. ↞ ✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries. ✎ ♥ After using this product please leave a rating and comment. ♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback. © DesignandEngineering
Bridge Design Unit
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Bridge Design Unit

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Statement of Enquiry: **Technological advancements and innovative processes lead to greater connections between people, places and objects. ** In this outstanding, creative scheme of work, students are given a brief to design a 3D printed bridge and situate in a context. Thinking of it’s use and benefits such as type of load(s) and whether the structure needs to move. Students research a location and the work of others and apply this research to influence and justify the form and function of their own product, writing their own design brief and specification. Students make and evaluate various iterations of their design in different media throughout their design process in an accompanying portfolio. The project can be delivered in various ways, with students either/and laser cutting, 3D printing and building their own bridge model and then testing it. Lessons include: The brief: what are we designing and who for? STEM, building and testing spaghetti bridges: What is the science behind structures? Product analysis: How can we really understand and apply the work of others? Context: What bridge, where will it be situated and how will ti be used? Summarising research and developing a design specification. Sketching: How do we generate ideas? Orthographic drawing. How do we plan and apply advanced drawing techniques? CAD (Sketchup): How can we prototype without the use of materials? Card prototyping: Why make something more than once? CAD: Laser cutting (optional): How can automation help with manufacturing? 3D Printing (optional Sketchup or Fusion360). User testing: Why and how do we test our structures? Project applies a practical understanding of factual, conceptual and debatable questions. The scheme is a full term (12 - 20 week) project though could be condensed or even further extended if necessary. Students can work within the full digital project portfolio provided or in sketchbooks. CAD work can be completed using Sketchup or Fusion360 (both free) using the included guides. Laser cutting is optional (Techsoft/2D Design) as product can be prototyped by hand using digital or physical processes. Student and teacher examples included. This unit/project is designed for a term (12-14 weeks) though can be extended or condensed by modifying the design process and portfolio accordingly. If you enjoyed this project/scheme of work. Please visit my shop where there are a range of creative and engaging design and engineering projects. ↠This file may be zipped. Once downloaded right click the file and select ‘extract all’ to open. ↞ ✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries. ✎ ♥ After using this product please leave a rating and comment. ♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback. © DesignandEngineering
Micro House Architecture Unit
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Micro House Architecture Unit

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Statement of Enquiry: We must think of affordable, sustainable and innovative solutions to adapt to the needs of growing urban populations. In this outstanding, creative scheme of work, students are given a brief to design and make a scale model of a micro-house, the size of a shipping container to help solve the housing crisis in dense-urban areas. With practical, written and theory work closely related to the IB philosophy and 4 Design objective strands. Project applies a practical understanding of factual, conceptual and debatable questions. The scheme is a full term (12 - 20 week) project though could be condensed or even further extended if necessary. Students can work within the full digital project portfolio provided or in sketchbooks. Components can be laser cut or by hand so the scheme is adaptable for different school set-ups. Final model has been made out of foamcore but other materials could be substituted e.g. cardboard, acrylic or MDF. IB Unit plan included. Student and teacher examples included. – Lessons include in order: ♦ Introduction to the problem. What is a housing crisis? ♦ Data. Factors and trends. What has led to this crisis? ♦ User Research. Why design around the needs of a user? ♦ Product Analysis. How do we really understand a product? ♦Technical drawing (Orthographic) ♦CAD- SketchUp (Sketch). How can we prototype without any materials? ♦Optional CAD & CAM- 2D Design & Laser Cutting ♦Ergonomics & Anthropometrics Theory ♦Final prototyping ♦Criteria D Summative Contextual Assessment Task - How could we market and sell our design (estate agent task)? This unit/project is designed for a term (12-14 weeks) though can be extended or condensed by modifying the design process and portfolio accordingly. If you enjoyed this project/scheme of work. Please visit my shop where there are a range of creative and engaging design and engineering projects. ↠This file may be zipped. Once downloaded right click the file and select ‘extract all’ to open. ↞ ✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries. ✎ ♥ After using this product please leave a rating and comment. ♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback. © DesignandEngineering
Cardboard Up-cycling Product Design Unit
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Cardboard Up-cycling Product Design Unit

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**How can we give waste purpose and value? **In this project, students are given a brief from a TV manufacturer to design a household product out of cardboard waste. This design project is based on a real industry brief. A global contest that challenged contestants to design innovative new objects for the home that could be made by re-purposing cardboard TV packaging. Students evidence their design process in a 22 page digital portfolio (Powerpoint) in line with the four assessment criteria. Alternatively this can be printed or used as a template. Included are teacher and student examples. A unit plan is also included. Lessons cover: ♦ Introduction to cardboard waste and the circular economy - factors and innovative solutions to minimise waste). Why is cardboard waste a growing problem? ♦ Ideation using the SCAMPER technique. Initial sketches worksheet. ♦ Advanced sketching techniques: isometric drawing - Which advanced sketching techniques do designers use? Isometric resource sheets. ♦ Planning and constructing ideas- Would someone else be able to construct my idea? Shape nets resource sheets. ♦ Iterative Design and Prototyping - How and why do we prototype? 2D design and/or physical prototyping. Evaluating our designs. ♦ Creating a Guide - How would someone else construct my idea? This project does not require the use of specialist classrooms and cardboard could be substituted with paper and scissors if necessary. This project could also be set as remote learning. This unit/project is designed for a half-term (6-8 weeks) though can be extended or condensed by modifying the design process and portfolio accordingly. If you enjoyed this project/scheme of work please leave a review and visit my shop where there is a range of creative and engaging design and engineering projects. – ↠ Projects work in Powerpoint or Google slides. This file may be zipped. Once downloaded right-click the file and select ‘extract all’ to open. ↞ ✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries. ✎ ♥ After using this product please leave a rating and comment. ♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback.
Desk Tidy Product Design Unit
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Desk Tidy Product Design Unit

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This project acts as an excellent introduction to the workshop using digital CAD/CAM and/or physical woodworking processes to design, manufacture and package a functioning product Students are tasked with designing, creating and marketing their own wooden desk tidy for a high street retailer, that reflects a city of their choice. Project is planned for 1 term 12 - 14 lessons. Lessons: L1 - What is design? - Introduction to product design L2 - Why use different stuff for different stuff? - Material theory L3 - How do we draw a recongisable city - Initial sketches L4 - How can we put together bits of wood? - Introduction to joinery L5 - How can I draw something quickly in 3D? - Isometric drawing skills L6 - How can I make something without using any materials? - CAD modelling (SketchUp) L7+ - Why use different tools for different jobs? - Making and makers log L8 - What is graphic design? - Packaging This project has been planned for either physical production with traditional woodworking tools, or digital production with a laser cutter and CAD program. Both series of lessons have been separated for you and are provided. Included is a portfolio with templates/worksheets in line with the assessment criteria and aims of the IB program. This can be delivered digitally or printed physically. Also included are modeling examples, student examples, videos, and individual task worksheets. This unit/project is designed for a term (12-14 weeks) though can be extended or condensed by modifying the design process and portfolio accordingly. If you enjoyed this project/scheme of work. Please visit my shop where there is a range of creative and engaging design and engineering projects. – ↠This file may be zipped. Once downloaded right-click the file and select ‘extract all’ to open. ↞ ✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries. ✎ ♥ After using this product please leave a rating and comment. ♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback. © DesignandEngineering
Computer Integrated Manufacturing Theory
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Computer Integrated Manufacturing Theory

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The Lesson includes objectives, keywords, engaging activities, videos and current real-world examples that students can relate to. Lessons consist of tasks that apply directly to their internal assessment (IA) so that they can practically apply the key theory that they have learned. This best prepares students for both internal and external IB assessments. ↠ Projects work in PowerPoint or Google Slides. This file may be zipped. Once downloaded right-click the file and select ‘extract all’ to open. ↞ ✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries. ♥ After using this product please leave a rating and comment. ♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback and I will happily support you with any issues.
Quality Management Theory
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Quality Management Theory

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The Lesson includes objectives, keywords, engaging activities, videos and current real-world examples that students can relate to. Lessons consist of tasks that apply directly to their internal assessment (IA) so that they can practically apply the key theory that they have learned. This best prepares students for both internal and external IB assessments. ↠ Projects work in PowerPoint or Google Slides. This file may be zipped. Once downloaded right-click the file and select ‘extract all’ to open. ↞ ✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries. ♥ After using this product please leave a rating and comment. ♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback and I will happily support you with any issues.
Corporate Social Responsibility Theory
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Corporate Social Responsibility Theory

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Lesson includes objectives, keywords, engaging activities, videos and current real-world examples that students can relate to. Lessons culminate in a task where students consolidate and apply the key theory that they have learnt so that they are prepared for any IB assessments. ↠ Projects work in Powerpoint or Google Slides. This file may be zipped. Once downloaded right-click the file and select ‘extract all’ to open. ↞ ✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries. ♥ After using this product please leave a rating and comment. ♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback.
Design Technology Theory SL Bundle IB DT
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Design Technology Theory SL Bundle IB DT

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This bundle includes all SL (standard level) content required for the Design Technology IB DP course. In this series of lessons, students gain an understanding of the required topics: 1. Human Factors and Ergonomics 1.1a Anthropometrics 1.1b Psychological factors 1.1c Psychological factors 2. Resource management and sustainable production 2.1 Resources and reserves 2.2 Waste mitigation strategies 2.3 Energy utilization, storage and distribution 2.4 Clean technology 2.5 Green Design 2.6 Eco-design 3. Modelling 3.1 Conceptual Modelling 3.2 Graphical Modelling 3.3 Physical Modelling 3.4 CAD 3.5 Rapid Prototyping 4. Final Production 4.1 Properties of materials 4.2a Metals and metallic alloys 4.2b Timber 4.2c Glass 4.2d Plastics 4.2e Textiles 4.2f Composites 4.3 Scales of production 4.4 Manufacturing processes 4.5 Production systems 4.6 Robots in automated production 5. Innovation and Design 5.1 Invention, IP and patents 5.2 Categories of innovation 5.3 Innovation, Acts of insight 5.3 Strategies for innovation 5.4 Stakeholders for Innovation 5.5 Planned and Perceived Obsolescence 5.5 Product Lifecycle 5.6 Rogers’ Characteristics 5.7 Market Analysis 5.7 Market Competition 5.7 Target Markets 5.7 Writing a design specification 6. Classic Design 6.1 Characteristics of classic design 6.2 Classic design, function and form Please visit my shop for more information on the individual units. Unfortunately TES does not allow me to create a bundle of this size. In the download you will receive a zip file with all the units organised, together with a unit planner for the full two year DT IB course. Lessons include objectives, keywords, engaging activities, videos and real-world examples that students can relate to. Lessons culminate in a task where students consolidate and apply the key theory that they have learnt so that they are prepared for any IB DP assessments. Lessons cover the entirety of what students need to learn for the topic and can be taught in any order. If you enjoyed this project/scheme of work. Please visit my shop where there is a range of creative and engaging design and engineering projects.